Curriculum Vitae


Since 2003 I have been an independent contractor through my company, Ultradeluxxe.  I have been focused on media and systems for the gaming industry.  I have successfully developed, released, incremented, and maintained systems used by tens of thousands of end users.  I have experience working with widely distributed teams and individuals across 4 continents, and pride myself on being able to develop projects with highly specific legal and usage requirements.


Gift Surplus

Technical Director

2011 – Current

I have performed design and architecture duties for Gift Surplus since 2011.  In that time I have coordinated many projects spanning multiple development groups, across international borders.

  • Designed and managed production of a dedicated eCommerce system for automatic product population, order processing, and fulfillment.
  • Managed the development of multiple end user mobile applications
  • Designed and developed multiple game titles
  • Researched, documented, and instituted multiple game math models for public consumption.
  • Worked as a principal member of a team to transition a consumer goods re-seller into a digital services provider.
  • Managed public presence with strict regards for local and federal laws and standards.
  • Personally developed several brand identities for public presence
  • Created 40+ websites and platforms intended for demonstration, consumption, and public interaction.

Magic Gaming

Technical Director

2012 – 2014

With Magic Gaming I coordinated the development of a new gaming platform.  Our tablet based Keno system was the first to be be certified with BMM and deployed into the live market. I was the primary interface between partners and developers, and worked directly with certification to ensure that our system conformed to all required standards.

  • Designed the visual interface for the games, as well as the supporting marketing standards and materials
  • The sole liaison with BMM labs to ensure certification in CNIGA qualified zones.
  • Coordinated hardware development with overseas manufacturers.
  • Coordinated the backend software development.
  • Designed and implemented the cashier interface elements and standards, and supporting code.
  • Performed legal research and conformance duties.

Premier Gaming

Game Art and Design

2005 – 2011

At Premier Gaming I developed custom game titles, imagery, and schema. I worked directly with sound engineers, hardware engineers, and software developers to integrate assets into a cohesive product.

  • Developed 15+ custom slot game titles
  • Oversaw branding and identity material production
  • Coordinated production with multiple engineering teams



2003 – Current

Since 2003 I have operated as an independent contractor.  My independent work has been primarily specialized in visual representation and the mechanics to support those effort.

  • Developed 30+ client platforms and websites for promotion, eCommerce and customer relations
  • Defined UI/UX standards for information and reporting portals
  • Created marketing programs and business identities
  • Consulted on gaming platform implementations
  • Overseen and produced product photography catalogs

Harding Law


2001 – 2005

I was the lead paralegal for a small firm focused on income taxes, corporate organization, trusts, and estates.

  • Income Tax preparation for individuals and corporations
  • Legal research
  • Drafting court motions and orders