Hi. I’m Jeff. This is what I do.

Since 2003 I have been an independent contractor through my company, Ultradeluxxe. I have been focused on media and systems for the gaming industry, as well as traditional marketing mechanisms. With my partners I have successfully developed, released, incremented, and maintained systems used by tens of thousands of end users. I have experience working with widely distributed teams and individuals across 4 continents, and pride myself on being able to develop projects with highly specific legal and usage requirements.

Gift Surplus

2011 – Now

I have performed visual design, system design, and architecture oversight duties for Gift Surplus since 2011. In that time I have coordinated many projects, spanning multiple development groups around the world. From custom e-commerce models to encryption schema, and from mobile games to wide area data collection, the group that I have led impresses me near every day.

Secondary Market Gaming

Magic Gaming

2012 – 2014

With Magic Gaming I coordinated the development of a new gaming platform. Our tablet-based Keno system was the first to be certified with BMM and deployed into the live market. I was the primary interface between partners and developers, and worked directly with certification to ensure that our system conformed to all required standards.

Primary Market Mobile

Premier Gaming

2005 – 2011

At Premier Gaming I developed custom game titles, imagery, and schema. I worked directly with sound engineers, hardware engineers, and software developers to integrate assets into a cohesive product. We created a large catalog of Class II gaming devices focused on the California gaming market.

Game Design and Coordination


2003 – Now

Since 2003 I have operated as an independent contractor. My independent work has been primarily specialized in visual representation and the mechanics to support those efforts.

Freelance and Consultation